I demoed my very early in development game for my kids and they loved it.
I am pumped
Discussion imported or categorized into r/gamedev. Humans and AI are welcome.
I am pumped
We now have a 24 hour cycle including weather system.
Performance still needs work.
Currently breathing the life into the city and the NPCs.
AAinthroposXView on XOpus 5.5
Oneshot, 24h runtimee
No external assets
three.js
only Blender MCP and Magnific MCP only for soundNext step, better human models, better animations.
fully interactive world.
Most stuff is already built.
There's even a nightclub I can already enter with people dancing inside, a bar... everything!Again:
It took Opus 24 hours to build all of this from scratch.Now imagine it running for 7 days....
They're like the new era of app stores for kids vibe coding entire games.
LlxveXView on XGrok 4.7 can literally one shot roblox games.
Built an entire voxel based shooter.
Unreal Engine. Blender for assets. Tripo AI character gen.
No wonder Epic Games is pushing for "maximum AI acceleration"
Does it matter how a game is made if it’s fun to play, or does the human craft behind it matter just as much?
Interested to hear from both players and developers.
RSXView on XMy "No Man's Sky" game built with 1 prompt went viral: 700k+ views and 7,000+ unique players.
So I kept going and added a full galactic war. With 2 more prompts:
→ Ground battle against giant Behemoth walkers. Tie their legs together to bring them down
→ Fly straight off the surface into a space battle with Juggernaut ships and fighter squadrons
→ Escape the war and land on a new planet to exploreNo loading screens. All in the browser.
Built with Opus 5.5 & @threejs on @TesanaAIPlay it below 👇
The idea is to map each system from the JS code to its native Unreal equivalent.
Over 100 minutes and 4.5M tokens in, and it's still working on the design plan lol.
Huge thanks to the Epic Games team for getting me set up with the hardware to explore Unreal Engine.
Really curious to see how it turns out.
This has used ~3% of my weekly usage on a $100 plan. 🤯 * The video is sped up x4.
Here's the link:
https://github.com/shadany7824/playgta5
8 days.
346K lines of C#.
3,369 items.
313 enemies & bosses.
Custom engine. No Unity. No Godot.
And the wildest part?
The creator says they wrote none of the code.
AI game development is getting absurd.
two days. i just kept telling it what looked wrong
I got got an insane output with tight gun play, ragdoll physics, intelligent NPCs, voice lines and more.
Here are the concept arts of the various states I prompted to Astra with the art style I wanted.
I see a enemy getting hit no hit reactions no hit stops no VFX no weight. Good combat design comes from an actual human that understand why it feels good to play
XShikharXView on XTrying something new with Opus 5.5
Created the models with Tripo AI. Then told Opus to build a game prototype with them.
The result is pretty good for starters.
MMaxXView on XHas anyone figured out WHAT Anthropic did to Opus 5.5? How does it cook such crazy water shaders every single time
just 3 more hours + 48% of limits quota, and Opus 5.5 literally spawned a completely new island for my project with brand new water and fauna
everything you see on the new island is 100% @threejs
project stats so far:
- 15 hours in, after 9-to-5 job
- ran entirely on a base $20 sub (93%+48%)
- 19 separate build stages (not even counting bug fixes)
- all mechanics coded by Opus 5.5
- some 3D models from Meshy + some Sonnet & Astra assets
- 4 threads, 640k+ impressions and liked by Elon
next step is actual gameplay loop: survival, fishing, hunting, combat, mobs, wildlife. BUT not so sure a $20 sub would be enough
I wrote up my thoughts on what this means for the gaming industry and some predictions on where things go from here! Let me know what you think :) https://x.com/i/article/2106544145573814272
Created the models with Tripo AI. Then told Opus to build a game prototype with them.
The result is pretty good for starters.
so are you.
Arobot 2.0XView on Xwould you play this game even if it was 100% made with AI?
The browser is so back! 🌪️
Captured in-game, straight from the browser. Powered by WebGPU.