Porting Bully into Unreal Engine with AI (Opus 5.5) PT2
AashenXView on Xi’ve begun porting the original Bully into Unreal Engine
if they won’t remaster the games then WE will!!!
runs at 1080p/45FPS and on a mac (here’s the entire map)
@xikhar
AashenXView on Xi’ve begun porting the original Bully into Unreal Engine
if they won’t remaster the games then WE will!!!
runs at 1080p/45FPS and on a mac (here’s the entire map)
Small quality of life improvement. You can now edit previous messages within a thread in the desktop app. Long time requested, and took way too long to get that one out.
Building this huge world from scratch in Unreal Engine.
This was impossible last year. This will feel trivial next year.
We now have a 24 hour cycle including weather system.
Performance still needs work.
Currently breathing the life into the city and the NPCs.
AAinthroposXView on XOpus 5.5
Oneshot, 24h runtimee
No external assets
three.js
only Blender MCP and Magnific MCP only for soundNext step, better human models, better animations.
fully interactive world.
Most stuff is already built.
There's even a nightclub I can already enter with people dancing inside, a bar... everything!Again:
It took Opus 24 hours to build all of this from scratch.Now imagine it running for 7 days....
Unreal Engine. Blender for assets. Tripo AI character gen.
No wonder Epic Games is pushing for "maximum AI acceleration"
BREAKING
🚨🚨🚨🚨🚨🚨
USER ENTERED AN ILLEGAL CHARACTER
CALLS THE CIA
GgsimoneXView on X🚨🚨🚨 AVOID ILLEGAL CHARACTERS 🚨🚨🚨
turned the bake off so you can see what it's actually doing.
Here's a quick output from Opus 5.5 made in Blender.
Relaxing nature atmosphere 🌿
PS5Pro.
Makes me wonder how good the next models are going to be.
The idea is to map each system from the JS code to its native Unreal equivalent.
Over 100 minutes and 4.5M tokens in, and it's still working on the design plan lol.
Huge thanks to the Epic Games team for getting me set up with the hardware to explore Unreal Engine.
Really curious to see how it turns out.
Something’s changed.
this is the start of a much bigger conversation.
at this point, there is simply no way to stop this from happening. installing safeguards will only create more pressure for abliterated models.
closed source is dead. do not attempt to prolong this dying age.
DDave W PlummerXView on XAI Cloning should be illegal. And I think it might be. It feels self-evident, but we may need to wait for the courts to be sure.
This morning, I took a full Windows application from Microsoft, had AI reverse-engineer it using NSA's Ghidra into a set of atomicizable actions, then translated those actions backward into Rust logic, then compiled the Rust into a brand new application.
And it did it. In one shot. So the process is:
C Code -> Compiler -> Linker -> Exe
then
Exe -> OPS -> Rust -> Compiler -> Linker -> ExeSo you feed it an application, and it produces a Rust version of that same application with 100% of the same functionality and appearance and "none" of the original code - just the logic behind that code.
I don't consider this coding.
It's not even vibe coding.
It is piracy.This might be a hot take, but cloning an application when the application itself is used as an input does NOT, in my mind, yield an independent work.
I'm even dubious about letting the AI base its work on the application. I specifically did NOT do so for TMOG (http://tmog.org/) because I didn't want it just copying. So I wrote a huge spec instead (which I guess could just be copying via indirection, but I'll leave that aside for now).
This time, I chose an in-the-box Windows application as a proof of concept, but there's no reason this couldn't be applied to Photoshop.
Or heck, have the AI port Final Cut from the Mac to Windows. That's a bigger ask, of course, but we're not far from it.
And so I propose we ruthlessly distinguish any process that uses an application binary itself.
Prompt -> Code -> Binary == OK
Binary -> Prompt -> Code => Binary == Clone
I was testing the new prompt. But forgot to continue it, so it’s still unfinished.
This was the render after Round 2 (very early)
On average, it costs around 75% less to run than Claude Haiku 4.5.