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Is anyone terrified of Fable 5.5 or is it just me?

Opus 5.5 keeps surprising me every single day, and I can't imagine what Fable will be capable of

for the fishing mechanics + adding the plane crash, it burned literally just 20% of my weekly quota on a basic $20 sub

only took 2 iteration (mostly just fixing hands)

so just Opus 5.5 + Meshy + Astra/Sol and u can literally build a playable preview in 20 hours solo. i’m hyped and scared at the same time

MMax@maxt3chno

Has anyone figured out WHAT Anthropic did to Opus 5.5? How does it cook such crazy water shaders every single time

just 3 more hours + 48% of limits quota, and Opus 5.5 literally spawned a completely new island for my project with brand new water and fauna

everything you see on the new island is 100% @threejs

project stats so far:

  • 15 hours in, after 9-to-5 job
  • ran entirely on a base $20 sub (93%+48%)
  • 19 separate build stages (not even counting bug fixes)
  • all mechanics coded by Opus 5.5
  • some 3D models from Meshy + some Sonnet & Astra assets
  • 4 threads, 640k+ impressions and liked by Elon

next step is actual gameplay loop: survival, fishing, hunting, combat, mobs, wildlife. BUT not so sure a $20 sub would be enough

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#ai-assisted game development#rapid prototyping#indie dev
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