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Shikhar

@xikhar

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Rebuilding my three.js Spider-Man game in Unreal Engine. The idea is to map each system from the JS code to its native Unreal equivalent. Over 100 minutes and 4.5M tokens in, and it's still working on the design plan lol. Huge thanks to the Epic Games team for getting me set u

@xikhar · X ·

@MrMaskot just want to explore things. I am more of an experimenter than builder.

@xikhar · X ·

@original_ngv me too.

the machine is incredibly powerful let's just say

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It cool that you can generate this with AI but then at the same time it like where the actual game feel where polish. I see a enemy getting hit no hit reactions no hit stops no VFX no weight. Good combat design comes from an actual human that understand why it feels good to play

@xikhar · X

@FENTLLC Dude what do you expect in 5 hours of work when most games take teams of many skilled people over many years.

If I had more tokens and better hardware, I would have added most of the things you mentioned by taking some more time.

It’s not really a criticism at this point.

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